Physical simulation of wet clothing for virtual humans
We present a technique that simulates wet garments for virtual humans with realistic folds and wrinkles. Our approach combines three new models to allow realistic simulation of wet garments: (1) a simplified saturation model that modifies the masses, (2) a nonlinear friction model derived from previ...
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Main Authors: | , , |
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格式: | Article |
語言: | English |
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2013
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主題: | |
在線閱讀: | https://hdl.handle.net/10356/96979 http://hdl.handle.net/10220/11735 |
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機構: | Nanyang Technological University |
語言: | English |