Physical simulation of wet clothing for virtual humans

We present a technique that simulates wet garments for virtual humans with realistic folds and wrinkles. Our approach combines three new models to allow realistic simulation of wet garments: (1) a simplified saturation model that modifies the masses, (2) a nonlinear friction model derived from previ...

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Main Authors: Chen, Yujun, Magnenat-Thalmann, Nadia, Allen, Brian Foster
其他作者: School of Computer Engineering
格式: Article
語言:English
出版: 2013
主題:
在線閱讀:https://hdl.handle.net/10356/96979
http://hdl.handle.net/10220/11735
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機構: Nanyang Technological University
語言: English