การแปลงรูปหลายเหลี่ยมสามมิติเป็นรูปเรขาคณิตปฐมฐานด้วยเรบกราฟ
In Virtual world 3D objects are represented by primitives and sculpted primitive but in general programs use polygonal mesh. Hence, 3D polygonal mesh to primitive conversion can reduce cost and time to create new 3D object in Virtual world. We preserve shape of 3D object by using, average geodesic d...
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Format: | Theses and Dissertations |
Language: | Thai |
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จุฬาลงกรณ์มหาวิทยาลัย
2010
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Online Access: | https://digiverse.chula.ac.th/Info/item/dc:43768 |
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