Learning automatons in a game engine
The main objective of this report is to highlight the application of artificial intelligence techniques to a specific video game. The report discusses the process of developing a video game to use for testing new paradigms in artificial intelligence. All the various aspects entailed in develo...
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主要作者: | Raina, Prashant |
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其他作者: | Lim Meng Hiot |
格式: | Final Year Project |
語言: | English |
出版: |
2012
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主題: | |
在線閱讀: | http://hdl.handle.net/10356/49817 |
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