Modifications Greedy Best-first Search To Efficiency Memory of Pathfinding Algorithm In Hajjgame
This paper describes the research conducted to improve the efficiency of memory usage algorithms pathfinding on interactive learning media in the form of 3-dimensional game, namely HajjGame. Modifications made is to reduce the number of nodes that must be checked at while agent running pathfinding a...
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格式: | Theses |
語言: | Indonesia |
在線閱讀: | https://digilib.itb.ac.id/gdl/view/11748 |
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